Future killer perk idea
May I suggest a killer perk that assists against players using quick and quiet or head-on.
The perks effect would be so: When a survivor enters a locker within 10/15/20 meters from you you gain killer instinct on them for 3 seconds.
The basis of the perk is some notification when nearby survivors enter a locker. The idea can be worked around with a cooldown or a token system. Perhaps also less killer instinct time. The perk would be fairly weak in the overall match and mostly only help with chases and certain altruistic actions. The killer instinct will activate on either the interaction animation starting or when the locker door fully closes. The distance could also be reduced as well.
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