Wesker's throws need a huge nerf

If Wesker abuses the camera turning trick (Urobend) to throw you, which is extremely easy with Jewel beetle addon, you are guaranteed to die a few moments later unless there is a strong pallet literally next to you and there is nothing you can do about it. His cooldown is way to short and the stun you suffer from getting thrown is HUGE, while he still retains a good portion of his mobility, so he always ends up right behind you after a throw ready for an M1 to finish you off. You might as well not even have the injure sprintburst, this Wesker playstyle has no counterplay and is extreamly annoying/unfair to play against.


How to fix this: Add Challice yellow addon basekit and completely remove Jewel Bettle addon. Increasing his bound distance with Chalice basekit will dramatically lower the chances of a throw.

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