DbD Matchmaking needs to be worked on, really badly

I'm literally a p0 queuing into matches with p100s, I don't think I even have to say anything more because this is simply abhorrent design. It's getting to the point where I'm going to have to start playing the game competitively and in a way that isn't fun for me or the survivors purely because the game refuses to give me opponents of my skill level. I'm genuinely beginning to come to a loss of words, but in the last 3 games I have faced 2 p100s and not a single p0 survivor.

I want to enjoy this game but it's sincerely becoming difficult when every match has me by the neck to play as hard as possible just to even have a chance of winning, I shouldn't have to be trying hard every single game just to be a threat.

I know that the devs don't want to balance things around the competitive side of DbD but when you have skill-based matchmaking that simply doesn't work and continues to value speed over accuracy, you HAVE TO start balancing things around the competitive side. It's starting to get genuinely obscene how little games I've won recently purely because I'm being given survivors who aren't actually of my skill level match after match.


This isn't a call to nerf survivors, buff killers, this is a call to actually sit down and make a functional matchmaking system with the players because this isn't it, devs. I'd take a 10 minute queue into a 30 minute match match that's actually fair rather than a 3 minute queue into a 15 minute match where I get absolutely torn apart because I'm simply not good enough. I can't even forfeit the game because the survivors are too good, because if I try to leave to correct this error or just AFK, it is a matchmaking penalty or against the rules. There is no winning, and it's really aggravating and not fun on the killer side of things to have to constantly deal with this. I just want to have matches with survivors of my level, not to win 100% of my matches, not to nerf dead hard or any individual perk, I just want fairness.

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