It's now been 6 months and this is still a bug (former title 3 months)

image.png image.png image.png image.png image.png

EVERY SINGLE ONE OF THE BRUTALS SAYS 0m

how hard is it to fix your distance display? three months almost the game has been out. Come on guys.

Tagged: Under Review

Comments

  • This is on their known issues board:

    • ”When activating Prosarmogi’s Boost ‘Watchman’ sometimes the harvester path distance says 0m.”

    Likely they are looking into a fix for it.

  • as of today's dreadshore patch STILL A BUG.

  • 20230627162006_1.jpg 20230627162007_1.jpg 20230627162007_2.jpg 20230627162008_1.jpg 20230627162008_2.jpg

    again, ALL FIVE show 0 meters.

    distance is the MOST IMPORTANT factor to me when raiding. are we getting some kind of compensation for this 3 month long bug? or are we just gonna get told to suck it up?

  • 20230627173115_1.jpg 20230627173116_1.jpg 20230627173117_1.jpg 20230627173118_1.jpg 20230627173120_1.jpg

    2nd time today. and i'm ONLY posting when ALL FIVE show 0. so often 2,3,or 4 all have 0 shown

  • 20230628001937_2.jpg 20230628001938_1.jpg 20230628001939_1.jpg 20230628001939_2.jpg 20230628001940_1.jpg

    and again. this is a HUGE problem that needs priority.

  • oh look, it happened AGAIN

    20230628023029_1.jpg 20230628023026_1.jpg 20230628023027_1.jpg 20230628023028_1.jpg 20230628023028_2.jpg


  • 20230714112859_1.jpg 20230714112900_1.jpg 20230714112901_1.jpg 20230714112901_2.jpg 20230714112902_1.jpg 20230714112902_2.jpg

    another batch of 6. reminder, i'm only posting when it's ALL of them, many times this is 4 of them, or 3 of them.

  • i took a week break.... how is this not fixed FOUR MONTHS in.

  • No sense in beating a dead horse. Check the news section then known issues..

    @BGardiner_BHVR said:

    Welcome, Custodians! 

    We want to keep you updated on known issues affecting your experience in the wasteland. This is not an exhaustive list, but is intended to help you confirm the status of the most widespread or severe issues. We will continue to update this space as issues are discovered and fixed! 

    Please note that to keep them from being abused before a fix is implemented, issues considered to be exploits will be omitted from this list.  

    To report any issues, please contact our player support by opening a ticket: https://support.meetyourmakergame.com/hc/en-us 

    LAST UPDATED: July 12th 2023 

    KNOWN ISSUES: 

    • Co-Op party guests are unable to throw all of their Grenades in Co-Op Raids. 
      • We have a tentative fix for this issue planned in our 1.4.0 Patch Update.
    • Co-Op party guests receive a disconnection error when attempting to join the host while in Building Mode on consoles.
      • We have a tentative fix for this issue planned in our 1.4.0 Patch Update.
    • Skipping 30 seconds causes performance issues while watching replays on PlayStation consoles.  
      • The team is investigating this issue.
    • When activating Prosarmogi’s Boost ‘Watchman’ sometimes the harvester path distance says 0m.
      • We have a tentative fix for this issue planned in our 1.4.0 Patch Update.
    • The Fog and Lighting in large Dreadshore Outposts reduces overall visibility within Outposts during Raids.
      • We have a tentative fix for this issue planned in our 1.4.0 Patch Update.
    • Outpost Thumbnails may appear dark in the Command Center, reducing overall visibility of the Outpost. 
      • We have a tentative fix for this issue planned in our 1.4.0 Patch Update.

    RECENTLY FIXED: 

    (7/11/2023)

    • We have fixed an issue with the Grenade physics which resulted in a very long and floaty throw trajectory compared to usual.  
    • Fixed an issue which caused Traps to be indestructible when placed on Bedrock with Pipes.  
    • Fixed an issue which caused Traps to be indestructible when placed on the corner piece of Chain Link Blocks. 
    • We have re-added the missing Flamewalker Augment for the Warmonger. The removal of this Augment was unintentional.  
    • Fixed an issue which caused the Dead Man’s Switch Augment to not always trigger at a distance. 
    • We have fixed an issue which granted Ranking Points for an incomplete Raid.  
    • We have fixed an issue which caused the title to crash when lunging towards a Ravager Guard.

    (6/22/2023) 

    • We have fixed an issue which prevented Raider deaths from being registered upon force quitting the game. Skulls will now register on every death instead of at the end of a Raid.  
      • Builders will now be rewarded with kills and loot even if the Raider quits by force closing the game on console, or by pressing Alt+F4 on PC.  
    • Fixed an issue where Co-Op party guest does not gain experience upon completion of a Co-Op Raid. 
    • We have fixed an issue which prevented Co-Op party guests from receiving Ranking Points after completing a Co-Op Raid. 
    • We have fixed an issue which caused Ranged Weapons to have an infinite pickup range when shooting bolts from a specific area in an Outpost.  
    • We have fixed an issue which caused Traps to incorrectly trigger when placed with specific configurations of blocks and Corrosive Cubes. 

    (6/1/2023) 

    • We have fixed an issue that allowed Traps to trigger through Holocubes equipped with the Second Wave Mod.  

    (5/30/2023) 

    • We have fixed an issue which caused Incinerator Traps to be able to shoot through blocks with a specific Trap layout. 
    • We’ve also fixed an issue which caused Incinerator Traps to be able to shoot through Plasma Sentinel Traps. 
    • Traps placed behind a Holocube equipped with the Second Wave Mod should now trigger as intended after the GenMat has been collected. 

    (5/18/2023) 

    • We pushed a fix which should help with long loading times on PlayStation consoles. 
    • We have fixed an issue which caused Outposts to not appear in the Raid Map under certain conditions. 
    • We fixed an issue causing some newly created Outposts to not receive Raids.  
    • Traps should no longer shoot through corner blocks in certain setups.   
    • Raiders should no longer get trapped in paths which contain double wedges or corners in certain setups. 
    • Raiders should now receive a consistent amount of increased loot after purchasing the Strip Mine or Power of War Advisor Boosts.

    - The Meet Your Maker Team


    image.png


  • 20230926102619_1.jpg 20230926102620_1.jpg

    new patch, old bug. almost 7 months have gone by and the most important information to me is still routinely not displayed.

  • 20230926103216_1.jpg 20230926103217_1.jpg 20230926103218_1.jpg 20230926103219_1.jpg 20230926103221_1.jpg

    the entire batch again. eta on a fix? another month? 6 more?