The headache-inducing parts of the new map weren't fixed

The headache-inducing parts of the new map weren't fixed...

1) Why is the map so red? Trying to track red scratchmarks and red pools of blood, on a red map, is a recipe for eye strain and headaches. The map colors should be ambience only. Map colors shouldn't be a game advantage for survivors, by causing so many headaches that the killer can't function well.

2) Why does it seem like some of the ground clutter can't show scratchmarks? The ground clutter should be ambience only. It shouldn't be a game advantage for survivors, by causing large gaps in scratchmarks.

3) Can we please set the colors of scratchmarks, pools of blood, and auras, independently from the rest of the map colors, and have presets for each map? If I'm having difficulty seeing red on red, then changing it to orange on orange doesn't help me.

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