Deadhard changes
Wouldn't removing deadhards post hit movement speed make the perk resemble its former state while also being a less infuriating and more conventional exhaustion perk.
Wouldn't removing deadhards post hit movement speed make the perk resemble its former state while also being a less infuriating and more conventional exhaustion perk.
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Comments
It's way too weak atm to deserve such a nerf, but yeah this was another way they could've nerfed it.