Traps trigger through solid blocks when a corrosive cube is behind the player

https://youtu.be/FCC9nbxU8Cg https://i.imgur.com/D7bvyHM.png

As seen in the screenshot, the trigger range for a trap is extended if a corrosive cube is within the normal range+1 of the trap. The trap will trigger as if the solid block is not there, but will not shoot through the block.

Tagged: Pending

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