Trapper - Deep wound and Mangled addon
I feel Deep wound should be Green and Mangled should be Yellow. Because Deep wound effect is stronger in both time buying and chasing.
Time buying:
- add extra 8sec to remove Deep wound.
- while Mangled increase 4sec altruism healing and 6sec self healing.
Chasing:
- with Mangled, it does nothing.
- even with Haemorrhage, once the chase start, they cant heal, which their healing regression doesnt help the chase.
- while Deep wound add bloody overlay to make it harder to see and make effective run.
Mangled and Haemorrhage addon combined arent as useful as Deep wound for me.
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