Trapper - Deep wound and Mangled addon

I feel Deep wound should be Green and Mangled should be Yellow. Because Deep wound effect is stronger in both time buying and chasing.

Time buying:

  • add extra 8sec to remove Deep wound.
  • while Mangled increase 4sec altruism healing and 6sec self healing.


Chasing:

  • with Mangled, it does nothing.
  • even with Haemorrhage, once the chase start, they cant heal, which their healing regression doesnt help the chase.
  • while Deep wound add bloody overlay to make it harder to see and make effective run.


Mangled and Haemorrhage addon combined arent as useful as Deep wound for me.

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