Quick reminder that you are going to pay 2000 BP for 15% bonus on healing others, once
If survivors had a bunch of useless items and add-ons in the bloodweb to spend bloodpoints, now be prepared for your sweaty earned BP to be even more of a waste
If survivors had a bunch of useless items and add-ons in the bloodweb to spend bloodpoints, now be prepared for your sweaty earned BP to be even more of a waste
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Comments
Yeah, I'm not exactly sure why they decided to nerf the altruistic bonus of medkits when nobody really used them for that purpose in the first place.
I am all for nerfing medkits but everything combined is just too much.
Nerfing medkits is not a bad idea but butchering them goes a bit too far imo.
So are really good toolboxes and Keys with Blood Amber the best Survivor item post-patch?
Med-kits will be okay, I think. They won't be especially good, mostly because of Sloppy Butcher and the ease at which most Killers get hits.
At least I'm finally willing to use all my rare medkits while they are worth something! Take that compulsory gathering.
In my opinion, the changes should have been:
COH: Fine, you can't heal yourself in the boon without a medkit. Having to wait for a teammate to heal you makes sense, and injured survivors aura being shown to everybody is a nice compensation for the cost of forced altruistic healing.
Medkits: Sure, they could heal you way too fast. I would accept a nerf to the self-healing speed only.
Healing as a whole? It should have never be touched. Now it's just too much.
And the fact that Self Care, Botany Knowledge and Pharmacy are still the same after a previous patch nerf is even more salt in the wound. They could have at least reverted those perk nerfs and buff some other perks such as Resurgence, Solidarity, Empathic Connection, Empathy etc. Even a small bonus heal for these perks would be nice.