I don't understand what people are meant to get out of these meta shifts.

We keep seeing perks/addons/mechanics nerfed (often to the point of uselessness), simply because they had high usage rates. No consideration as to why they had high usage rates, and often nerfed/removed without any consideration as to what anyone is meant to have fun with in their place. A meta shift has no value if it's directly less fun than before.

Like, I just don't get what people are suppose to have fun with anymore. They keep adding more and more garbage to the game, but it feels like the amount of depth and variety for how matches can play out, gets narrower and narrower.

Comments

  • @ehe said:

    This. The dbd balance team doesnt consider anything accept how high the usage is. The community does a better job coming up with balance ideas than the actual developers of the game. Pain res? balanced af. Nerfed because highest killer usage. Dead hard? Problematic sure, but we dont know how to balance our game so we're just gonna kill it.

    all killer regression is getting deleted, meaning the gens are definitely popping. Healing is being extended, so survivor becomes even MORE tedious with more engaging hold m1 gameplay!

    Endgame builds are going to become so ungodly popular. The gens are going off anyways, so your endgame perks will too. Noed+rancor+blood warden+no way out is gonna be the new meta or something. and its gonna be boring as #########.

    That's really the main thing. Almost anyone can look at these changes and just see the writing on the wall for how incredibly boring matches are going become for both sides.

  • Even the way they handle buffs is pathetic. As if tweaking the numbers on a few inherently garbage random addons that nobody uses was going to change anything.

  • This isn't even a dbd specific thing. Things should be nerfed and buffed until they are out of the meta, not specifically because of popularity. There is a reason league is such a long standing and popular game. Please don't hit me with the "it's an assym bro" argument that is in itself irrelevant. The longer the game stagnates and doesn't do changes the more people will stop playing.

  • @Sava18 said:

    This isn't even a dbd specific thing. Things should be nerfed and buffed until they are out of the meta, not specifically because of popularity. There is a reason league is such a long standing and popular game. Please don't hit me with the "it's an assym bro" argument that is in itself irrelevant. The longer the game stagnates and doesn't do changes the more people will stop playing.

    On the League comparison. League has some bad metas as well that people didn't like. But since Riot has constantly been changing things so nothing stays dominate for too long, the bad metas come and go.

  • @Crowman said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3380715#Comment_3380715

    On the League comparison. League has some bad metas as well that people didn't like. But since Riot has constantly been changing things so nothing stays dominate for too long, the bad metas come and go.

    Exactly, a two week patch cycle makes it so almost every thing comes and goes in metas. Plus in league everything is playable for up until diamond. The only champ I have seen be meta for over a year and a half in the last 5 years(playing for 10) is fiora.