Idea for Killswitching that won't restrict people from killers or perks in certain scenarios
Imagine a perk + a certain killer causes the game to crash or make the performance of the game worse. Instead of just removing the killer or perk (or both if you feel that nasty), you can simply killswitch the combination. When using the specific killer that can cause the bug with the perk equipped, the perk gets blocked off and vice versa. That sound like an alright addition to the killswitch system?
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