Red Forest - Terrible, cluttered design

With all due respect, it feels like the Devs have never actually played the game. Red forest is a cluttered mess, you can't see anything anymore, there are bushes that have collision and others that dont and they are NOT clear at a glance.

Just played MOthers dwelling as huntress...what was once a horrible huge map with the most fun cross map potential is now a horrible huge map with no vision and too much clutter to throw past 10m. The loops are all tall junk. Oh, and the trees have almost no collision for Blight so it's a huge headache to play for him too.

This is an ongoing issue with your art team. The Borgo is red, full of puddles that look like blood and burning buildings that look like scratch marks, you add stupid hay piles to make loops impossible to curve as billy or get stuck on as oni. Does anyone at Behaviour actually play the game for fun? Cause these designs are very nice to look at and horrible to play in.

IDC if the maps are ugly if they're fun to play on. Shrink down the massive maps, stop putting insane clutter, no vision, terrible collision and taking away the stuff that makes the game fun.

Comments

  • I can't wait for the visual update for the cornfield where the reasons I can't see ######### are not corn related.