why not incentivise hooks actually having an impact in the game?
a mini bbq with chili effect or fire up boost with each hook because lore wise the entity loves the survivor suffering. make the killer actually be the power role in dead by daylight
or survivors repair gens slower while injured until healed up (not to hard with powered up medkits/call of healing in almost every game)or running reassurance
Comments
The Entity feeds on hope, from both sides.
The survivors hope to escape. The killers hope to sacrifice.
Survivors could argue for basekit Fast Track to help them with gens each time someone's hooked because, lore-wise, the Entity loves to see the killer struggling.
If the Entity gave the killer a free win on a platter, the killer doesn't have to hope to win; they just show up and win; the Entity has nothing to feed off of.