What teachable incentive would you give each individual killer?

billy could have old tinkerer, hag can have old ruin (not sure it would help her though), nemesis can have eruption with the incapacitated effect still, plague could have old corrupt etc.

they are the ones teaching the incentives their versions should be more powerful...what are your suggestions?

Comments

  • What on Earth makes you think bHVR would agree to maintain 201 extra perks for Balance Considerations?

    what even

  • I kinda wish each killer and survivor could have a 5th perk slot but it had to be one of their teachable perks. Then again, that would be a balancing nightmare

  • @Sandt21 said:

    I kinda wish each killer and survivor could have a 5th perk slot but it had to be one of their teachable perks. Then again, that would be a balancing nightmare

    Pretty sure the devs have said something like that will never be done, because if would make some survivors fundamentally better than others (as their 5th perk is something you would have brought regardless on any other character) and therefore pay to win.

    So surprisingly less about balance and more about fairness.