Perks I would change

These are all off meta perks as, as a casual player, the current meta perks (i.e. Dead Hard, Eruption, etc.) need changes and as I don't have the experience using these perks, I won't comment on.

Beast of Prey:

  • Can no longer gain bloodlust in chase.
  • Gains bloodlust while outside of chase.
  • All stacks lost on starting chase, this perk goes on cooldown.

Darkness Revealed:

  • Entering lockers with the Dredge, by pressing the Active Ability Button, counts as searching the locker.

Furtive Chase:

  • No longer an obsession Perk
  • Each unique hooked survivor grants a token, up to 2/3/4 tokens
  • Permanently reduces your terror radius by 4 meters per token.

Hex: Face the Darkness

  • Cursed survivor now must be healed to full in order to disable hex (hooking or downing the cursed survivor doesn't deactivate the perk)
  • Time between screams reduced to 30/25/20 seconds.

Hex: Thrill of the Hunt:

  • Bring back it's noise notification on Hex Totems.

Hysteria:

  • When survivors lose a health state, all injured survivors become oblivious. (Now activates when downing survivors)

Shadowborn:

  • The dark fog thickens 32m around the killer.
  • Survivors within 24m of you are highlighted in a white aura. (Similar to Dredge's Nightfall aura)

Whispers:

  • Gets louder the closer you get to a survivor. (Volume caps at 12/16m away from a survivor)

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