Perks I would change
These are all off meta perks as, as a casual player, the current meta perks (i.e. Dead Hard, Eruption, etc.) need changes and as I don't have the experience using these perks, I won't comment on.
Beast of Prey:
- Can no longer gain bloodlust in chase.
- Gains bloodlust while outside of chase.
- All stacks lost on starting chase, this perk goes on cooldown.
Darkness Revealed:
- Entering lockers with the Dredge, by pressing the Active Ability Button, counts as searching the locker.
Furtive Chase:
- No longer an obsession Perk
- Each unique hooked survivor grants a token, up to 2/3/4 tokens
- Permanently reduces your terror radius by 4 meters per token.
Hex: Face the Darkness
- Cursed survivor now must be healed to full in order to disable hex (hooking or downing the cursed survivor doesn't deactivate the perk)
- Time between screams reduced to 30/25/20 seconds.
Hex: Thrill of the Hunt:
- Bring back it's noise notification on Hex Totems.
Hysteria:
- When survivors lose a health state, all injured survivors become oblivious. (Now activates when downing survivors)
Shadowborn:
- The dark fog thickens 32m around the killer.
- Survivors within 24m of you are highlighted in a white aura. (Similar to Dredge's Nightfall aura)
Whispers:
- Gets louder the closer you get to a survivor. (Volume caps at 12/16m away from a survivor)
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