Improvements on bloodweb
I came up with an idea on making a faster bloodweb experience after reading the dev blog, it might worth a discussion.
Currently bloodweb is divided by branches, so it's actually more intuitive to drag and draw lines on branches, the system could be improved in this way by dragging the mouse onto a series of nodes to claim them, so only a few clicks are needed. Entity-interference happens instantaneously as the "line" extends
Furthermore, the appearance could remains the same and for mobile vision of the game, the experience is consistent with desktop. It's easy for console to implement the same mechanism, too.
like this 👇️

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