Interesting killer perk idea
I have an idea of a very deceptive perk.
In today's meta gen kicking perks are very common so I thought of a perk that "hides" gen regression. For example every time you damage a generator via any means like kicking, eruption ect the generators don't show that they have been regressed on the progress bar (ongoing regression still shows the sparks around the gen and gen cylinder speeds still allows progress estimation). Survivors will continue working on a generator until it reaches 90% and then it suddenly drops down to it's actual progress deactivating the decepting effects This could be a good hex perk that can be countered by cleansing, having a good game sense of keeping track of what generators have been regressed latelly or just by continuously repairing. It will make survivors have hard time prioritizing what gens to work on making for interesting plays. This probably needs an indicator that the perk is active for survivors so you can check for it like you check for ruin.
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