Killer perk ideas

Perk 1 (Scourge Hook): After being unhooked you suffer from the broken status effect for 60/70/80 seconds.

Perk 2: You gain 1 token for each basic attack hit on a non-obsession survivor up to a max of 6/5/4. Hitting the obsession makes you loose all tokens. When you have 6/5/4 tokens, the obsession suffers from the oblivious and exposed status effect.

Perk 3: 3 seconds after a survivor looses a health state this perk activates for 4/5/6 seconds, all generators being worked on are highlighted to you.

Perk 4: When a survivor is hooked, completing a gen makes all survivors working on that gen suffer from the exposed status effect for 60 seconds.

Perk 5: This perk activates if there is a survivor in the injured state, all your basic attacks put healthy survivors in the mending state.

Perk 6 (Hex): You gain 1 token for each first hook of each survivor, to a maximum of 4:

  • 1 Token: All your attacks inflict the Haemorrage and mangled status effect
  • 2 Tokens: Med-kit depletion rate is increased by 80/90/100%
  • 3 Tokens: Decrease the Healing speed of self-Heal action by 50%
  • 4 Tokens: Injured survivors have their auras revealed to killer if they are farther than 48m


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