And significant buffs at that, small tweaks/buffs aren’t going to be enough for all his issues. Bare minimum the survivors seeing the orb and the range around guards needs to be flat out gone. The survivors are given way too much counterplay for him and takes away any mind game potential he could have. The orb being invisible at a long range doesn’t do anything for him as there’s nothing he can capitalize on from that other than wasting that survivors time except that’s not as relevant as now you’re an m1 killer with no power trying to pressure three other survivors.
Tldr: This is an archived version of the DBD forum, it has all posts, comments and media. The archived data will be published at the end of October. This site is not in any way affiliated with or endorsed by Behaviour Interactive.
Comments
Yep, still does.
Probably always will.
Knight is pretty much doomed to forever be a trash killer unless they do a major overhaul for him, his power is just intrinsically bad.
And significant buffs at that, small tweaks/buffs aren’t going to be enough for all his issues. Bare minimum the survivors seeing the orb and the range around guards needs to be flat out gone. The survivors are given way too much counterplay for him and takes away any mind game potential he could have. The orb being invisible at a long range doesn’t do anything for him as there’s nothing he can capitalize on from that other than wasting that survivors time except that’s not as relevant as now you’re an m1 killer with no power trying to pressure three other survivors.