Knight Changes in January Patch
While I like the new changes the Knight is receiving, I question the last one's execution a bit for context I mean the "Added a 10 second limit to his patrol path creation".
My problem is while the change may be up for debate, I think the better idea would instead to have it so your terror radius returns to you after 10 seconds, rather than being kicked out of your power. I know it's super niche when I'd want to be in my power for longer than 10 seconds, but it seems like the wrong approach to fixing the issue
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