Knight Build And Buffing Reassurance

Otz just recently did a video on a camping Knight build and, in my opinion, it helps illustrate my position that Reassurance needs a buff and survivors overall need more anti-camping tools.

https://youtu.be/0ZGzF0jBh-0

The issue I've always had with camping is based on three factors:

(a) The skill floor for camping is low

(b) The skill floor to combat camping is high.

(c) A game without camping is more enjoyable than a game with camping (Otz also describes this build as a very boring playstyle)

In my opinion, this video really helps illustrate this. While Otz is a very highly skilled player he didn't need to express any of those skills to easily win against decent survivors. A player with much less skill than Otz could have pulled off that victory against the same players and, importantly, a Killer who was less skilled than the average skill level of those survivors could have gotten that victory.

This isn't a complaint about Knight. I don't think Knight needs a nerf but rather quality of life improvements and, due to the disparity in skill floors, camping is a problem for many players in this game.

Honestly, I would prefer three things: a significant buff to Reassurance, possibly more anti-camping tools for survivors and then, if kill rates drop significantly, a combination of chase improvements along with incentives to hook people multiple times for Killers to help return kill rates to a level similar to how they are now.

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