yeat onother Deep Wound suggestion

We all have complains against deep wound mechanic. But here i come with another idea to revork

1 - While in terror radius, slowdown timer by 75%
that means that 1 second of that timer will last for 4 seconds. Not only to keep backwards chasing "exploit" (if you call that exploit) from been abused, but made that even simple case would made it hard to keep up, since you woudn't be able to run in circles forever.

2 - you cannot fully mend your self straight away.
Upon reaching 20% of mend, it won't go futher, but timer will start to refiling. Once DW timer is full, 20% can be surpased. But if you was mend by onother survivor - this mechanic will not be triggered.

3 - no screams if you fall.
Remove "scream" when you fall because of DW.

4 - Dying state even if you were mending
if timer runs out while you were mending, you will still go in to the dying state. Shis change good sinergyes with 2 and 3 changes. Since with change 2 - you will have 20% of mend to do before go down. And if you fail - there still number 1 and 3 changes.
And keep how it is if you were mended by other survivor.

5 - no exit locker if you were in locker
Simple - go in dying state while in locker, you will not exit it by force.

Comments

  • We all have complains against deep wound mechanic. But here i come with another idea to revork

    1 - While in terror radius, slowdown timer by 75%
    that means that 1 second of that timer will last for 4 seconds. Not only to keep backwards chasing "exploit" (if you call that exploit) from been abused, but made that even simple case would made it hard to keep up, since you woudn't be able to run in circles forever.

    2 - you cannot fully mend your self straight away.
    Upon reaching 20% of mend, it won't go futher, but timer will start to refiling. Once DW timer is full, 20% can be surpased. But if you was mend by onother survivor - this mechanic will not be triggered.

    3 - no screams if you fall.
    Remove "scream" when you fall because of DW.

    4 - Dying state even if you were mending
    if timer runs out while you were mending, you will still go in to the dying state. Shis change good sinergyes with 2 and 3 changes. Since with change 2 - you will have 20% of mend to do before go down. And if you fail - there still number 1 and 3 changes.
    And keep how it is if you were mended by other survivor.

    5 - no exit locker if you were in locker
    Simple - go in dying state while in locker, you will not exit it by force.

    You your saying being hit during locker jump won't force you out which in turn leads to extra no form a free grab sign me up for that