SO many problems...
To begin, hexes, the spawn is ridiculous in some maps and its RNG based (inconsitent) and you can loose a perk in the first seconds of the match. The two sides of the coin, Tunnel and gen rush, the first its anti fun to survivor side and blamed on killers, the other its the opposite, either balance another, kill slow the game, gen rush slows chases and kills, this is all based in a non interactive game base. Old killers that dont see a buff and games in ages, maps dont favour them (not in advantage, in gameplay), either perks. All that and the weird ones dumping theyr rage on end game chat, and what we get from patch notes "Flashlight changes", and a new killer that is too hard coutered by shift w. Nice.
SOLUTIONS?
Maybe in the start 5 minutes slowdown general gen progress to alow more chases in the game (main aspect), for tunnel idk, hexes be relighted as well or at least unclesable in the first 5 minutes of match. Its way too complex for me.
Comments