Unfair skill checks have no counter and should go
By "unfair skill checks" I mean the skill checks that proc at the exact moment you get off a gen (or stop healing someone), and you can't do anything about them. The skill check causes the gen to explode, and notifies the killer of your location. It also makes the gen/heal regress by 10%. You don't get any chance of hitting the skill check, it automatically fails. It is VERY annoying when this happens, and makes things harder for the survivors, especially in solo queue.
The solution is simple: make all gen/heal skill checks behave like Overcharge skill check, as in, when you get off a gen and the skill check procs at that exact moment, let the skill check continue, so we have the ability of hitting it (or failing it). If we fail the skill check, let it be because we screwed up, not because it was bad luck (unfair mechanic) and we had no chance of doing anything about it.
If you watch any streamers, you'll see just how aggravating those unfair skill checks are. They irritate players and make us want to play the game less. Give us a fair chance of hitting them, please.
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