Buffing and Reworking Trapper...

Power: Phantom Traps

Your connection and loyalty to the Entity, while starting rough, has finally started to show the fruits of your labor. The Entity, in return for such loyalty, has provided some more refined tools to better aid your hunt, your traps are much more deadly and lurk in the darkness like phantoms of the night.

Upon starting the Trial, you will have 2 Trap Tokens. The maximum amount of Trap Tokens that can obtained at one time is 2. You gain Trap Tokens upon searching a locker or picking up Traps. Only 9 Traps can be active at one time, using a Trap Token to place a Trap while 9 Traps are active will remove the oldest Trap placed.

Bear Traps

By pressing and holding the Ability 1 Button, you can place a Bear Trap on the ground, 1 Trap Token is consumed.

If a healthy survivor steps in a Bear Trap, freeing themselves or being freed by a teammate will put them in the injured state; if an injured survivor steps in a Bear Trap, freeing themselves will afflict the survivor with Deep Wounds (this effect does not apply if freed by a teammate).

Bear Traps can be disarmed, requiring a survivor to complete a moderately difficult Skill Check at the end of the disarming process, if the Skill Check is failed, the survivor will get caught in Bear Trap.

Distortion Traps

By pressing and holding the Ability 2 Button, you can place a Distortion Trap on the ground, 1 Trap Token is consumed.

Within a 24 meter radius of a Distortion Trap, survivors will have the edge of their screens distorted and have the Trapper's Terror Radius work differently.

Within the radius of a Distortion Trap, survivors do not hear the Trapper's Terror Radius, and will at intervals hear the Terror Radius rapidly approaching and going away.

Distortion Traps can be destroyed and will alert the killer with Killer's Instinct upon doing so.

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