Vaulting
Just one more thing that sucks for survivors. We need to loosen up the parameters on what can count as a fast vault. There are 2 things that get me killed way too often: Failed hit validation (remember that BHVR??!!) and running to a vault at an angle that forces it to be a medium vault so I get hit.
I realize we shouldn’t be able to run parallel to a window then fast vault but criminy… can you loosen up the angle of approach to be a tad more fair to survivors?
Seriously, we already have to deal with BS stuff like lockers near windows, failed skill checks for just leaving a gen, endgame for dummies, swing/miss/hit, instant teammate DCs yet the game continues…i mean seriously… ######### has happened to some of the measures you guys supposedly put in place to fix this stuff?
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