Developer Update and No Mither

So... No Mither has pretty much never really been a good perk because the cost has never been worth the benefits, especially in Solo Queue, and the latest patch has announced that pretty much the strongest portion of No Mither is going to be nerfed so I think it's about high time No Mither was removed or buffed.

In the case of a Buff, here are my suggestions:

  1. Upon being unhooked, the Endurance and Haste effects last for 5 additional seconds. Additionally, for 10 seconds after the unhook (which just overlaps with the Endurance and Haste effect times), the first time the survivor is hit, the hit does not cause a change in health states. In other words, they essentially gain a free health state for 10 seconds after an unhook.
  2. The Survivor always looks healthy and the Broken effect does not show to the Killer or any other Survivors. While this may be confusing to other Survivors, this also might help with some helpful Survivors who aren't paying attention to the Broken effect. Additionally, it also now keeps some information away from the Killer.
  3. At all times, the Survivor has a 1%/2%/3% Haste effect, vaults Windows/Pallets that much faster, and opens just the Exit Gates that much faster.
  4. The Survivor wiggles out of a Killer's Grasp 20% faster and wiggle sway on Killer is increased by 25%.

So the reason I suggest these changes is that it kind of addresses the biggest problem of No Mither. The most apparent is obviously it gives a decent number of spread out buffs that make not being able to heal... sort of worth it? It at least compensates an ok amount for playing hard mode. But it addresses Tunneling (both by removing information for the killer and by making them less of a favorable target for the killer upon unhook). It gives a small percentage buff to everything except Gens and this is just to help the Survivor loop just a bit better. It also now makes wiggling out quicker/more effective which won't have much of an effect in most cases, but honestly even when the perk just let Survivors pick themselves up, in Solo Queue you'd basically never get to use it since Killers would just automatically pick you up after downing you.

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