Idea For Nemesis (And Their Zombies)
Just a short and simple post here.
The game should have a system to identify the zombies movement, when they stop moving around the map for 5 seconds, they should automatically die and respawn. This timer is extended if a zombie falls of a ledge (since it has to get off the floor first).
This will allow zombies to still be able to patrol the map as per usual but if they get stuck on an object, or fall onto an object they cannot get off of, they will instead be moved to a spot where they can move freely again.
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