If only it was easy to Fix Camping
Well, it is, it's just that you should have implemented these years ago.
The Trapper
- Added a range restriction where Bear Traps can no longer be placed within 8 meters of a hooked Survivor.
- Added an effect where Bear Traps already placed within 8 meters of a hook will be destroyed and refunded to The Trapper if a Survivor is hooked.
- This effect trumps any current maximum that The Trapper has.
The Hillbilly
- Added a range restriction where The Chainsaw will only injure Survivors if you are within 12 meters of a hooked Survivor.
The Nurse
- Added a range restriction where Spencer's Last Breath cannot be activated within 16 meters of a hooked Survivor.
- This inadvertently nerfs the Starstruck Perk utilization for The Nurse. I'm sure we'd be glad about that.
The Hag
- Added a range restriction where Mud Traps can no longer be placed within 16 meters of a hooked Survivor.
- Added a range restriction where Mud Traps placed 16 meters near hooks will be destroyed upon hooking a Survivor within their range.
The Cannibal
- Added a range restriction where Bubba's Chainsaw will only injure Survivors if you are within 16 meters of a hooked Survivor.
- Added a range restriction where Bubba's Chainsaw automatically ends and goes on a 3 second cooldown if you are within 8 meters of a hooked Survivor.
- Added an effect where Bubba's Chainsaw goes on the second restriction's cooldown if the rescued Survivor is hit by the attack again.
The Plague
- Added a range restriction where Vile Purge will deal 50% less direct infection to Survivors when within 8 meters of a hooked Survivor.
- Added a range restriction where Corrupt Purge will have an additional 2 second cooldown upon hitting a Survivor within 16 meters of a hooked Survivor.
The Oni
- Added a range restriction where Demon Strike or Demon Dash will perform the miss attack animation upon hitting a Survivor within 8 meters of a hooked Survivor.
- Additionally, Demon Strike and Demon Dash will only injure the Survivor within that range.
The Twins
- Added an effect where hooking a Survivor while Victor is within 16 meters of that hook will automatically destroy him.
- Added an effect where Victor will no longer latch onto a Survivor if within 16 meters of a hooked Survivor.
The Trickster
- Added a range restriction where Showstopper will now throw knives 50% slower when within 8 meters of a hooked Survivor.
- Added a range restriction that removes the ability for Main Event to be activated when within 16 meters of a hooked Survivor, and for an additional 4 seconds after that Survivor is unhooked.
- Due to this, Main Event's timer will be paused for this duration.
The Artist
- Removed the range restriction when placing Dire Crows within 10 meters of a hooked Survivor.
- Added a range restriction where Dire Crows within 16 meters of a hooked Survivor no longer have a Flight Path, and thus cannot directly injure Survivors.
Status Effects
- The Exposed status effect no longer applies to Survivors if initiated within 8 meters of a hooked Survivor.
- Instead, the Killer is compensated with a 25% increase in attack speeds.
Perks
- Barbecue & Chili now grant 50% additional Bloodpoints in all Score Events after hooking all available Survivors at least once.
- Insidious no longer activates within 16 meters of a hooked Survivor.
- Save the Best for Last now loses 2 tokens whenever injuring a Survivor within 4 meters of a hooked Survivor with a basic attack. This stacks if the Obsession is injured.
- Scourge Hook: Monstrous Shrine now gradually increases in strength the further away the Killer is from a hooked Survivor, from 5% at 8 meters up to its maximum of 10%/15%/20% at 24 meters.
- Scourge Hook: Pain Resonance now causes injured Survivors to scream and reveal their location to you for 5 seconds when within a 32 meter radius.
- Deliverance now has the ability to be earned by healing at least 2 health states worth of damage to Survivors, or taking at least 2 Protection Hits.
- Guardian now grants the rescuer the Endurance status effect while unhooking another Survivor, and for 5 seconds afterward. This effect goes on cooldown for 60 seconds.
Base Mechanics
- Survivors now unhook other Survivors 15% faster.
- Survivor hook time is increased by 30 seconds per phase.
- Killers now gain an additional 10% increase to movement speed for 30 seconds under the following conditions:
- The Killer leaves the 16 meter radius of a hooked Survivor within 10 seconds.
- The Killer has not started a chase with, injured or downed another Survivor.
- Killers now earn an automatic 50% bonus Bloodpoints for not being within 16 meters of a hooked Survivor for more than 30 seconds per instance, and have hooked Survivors at least 8 times.
- This effect is known as Fair Player and will be reflected by a golden border around the Killer player's score card.
Score Events
- Spreading Pain: Rewards 250 Bloodpoints in the Sacrifice Category when hooking a different Survivor from your previous one.
Imagine how healthy the game would be if all of this was implemented over the course of a year or one major health patch.
No one would be complaining about camping, no one would be falsely accusing Killers of camping when they haven't, Killers get rewarded for not camping and punished for camping, and all sides get rewarded for fair play.
Comments
You did it! You randomly nerfed a bunch of killers and made their powers clunky whenever they advance their objective! Yaaaay!!!
I see that you want hook states to be half a minute longer. You are the solo queue teammate that just wants to hold m1 while I'm dying on the hook with the killer in a chase with another teammate. I see you.
Well, this sounds like "fun".
And then have all of this abused by Survivors getting chased near the hook... Great
These are overwhelmingly insanely disgustingly overpowered changes.
Too much nerf just the hook timer to 80s is enough and removing healthy survivor hook graps. Unhooking animation could be faster but that's it.
Gen charges get increased by 12.5%
Survivor: hook time needs to be increased by 50%!!!!!
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Yeah no that alone is quite busted.