Ideas about some new skills

Killers

"The blood of the survivors makes the hook glow new."

SCOURGE HOOK: Cross Infection

When a survivor is saved from an ordinary hook, the ordinary hook will become a scourge hook (applicable to the skills of other scourge hooks).

When the survivors are rescued from the scourge hook will receive a broken state of (10 / 15 / 20) seconds.

Add up to two additional scourge hooks in a game.

(Hope it can improve the problem that the scourge hook is not around and delay the treatment progress of survivors (don't treat under the hook anymore!))

Survivors

Cunning as a bunny

“When death moves closer to me, I become stronger and stronger.”

When being chased, every time bloodlust is promoted by one level, the survivor will get a sound prompt and obtain a haste state of (3 / 4 / 5) seconds. At this time, the running trace and painful groan disappear, but after the chase state ends, he will obtain an exhausted state of 5 seconds.

(I wish that through this skill, those who have been chased for a long time can also have the chance to escape)

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