Wesker feels Bad
The Problem
- You will often times phase through Survivors when using the Virulent Bound attack because of the small hitbox.
- You are still restricted when trying to actually activate it near an object.
- Wesker currently has a plethora of bugs that Survivors can exploit. (But that's to be expected, kind of.)
The Solutions (except for the bugs)
- Increase the Virulent Bound Survivor Detection hitbox by 15%.
- Remove the range restriction when trying to activate Virulent Bound near objects.
- To ensure he doesn't just run into anything randomly and somehow feel worse, add a 0.5 second window where he cannot collide with any object half his model size.
Comments
I don't know about other buff ideas but his hitbox detection is now a total disaster you literally hit people and it doesn't grab them because how small it is. It definitely needs and increase