Wesker feels Bad

The Problem

  • You will often times phase through Survivors when using the Virulent Bound attack because of the small hitbox.
  • You are still restricted when trying to actually activate it near an object.
  • Wesker currently has a plethora of bugs that Survivors can exploit. (But that's to be expected, kind of.)

The Solutions (except for the bugs)

  • Increase the Virulent Bound Survivor Detection hitbox by 15%.
  • Remove the range restriction when trying to activate Virulent Bound near objects.
    • To ensure he doesn't just run into anything randomly and somehow feel worse, add a 0.5 second window where he cannot collide with any object half his model size.

Comments

  • I don't know about other buff ideas but his hitbox detection is now a total disaster you literally hit people and it doesn't grab them because how small it is. It definitely needs and increase