Bloodweb, Perks and Beginner-friendly
Hello people of the fog!
Does any of you maybe know if there will be a rework to the Bloodweb and Perk system?
The current system might be perfect for an old DBD, but with each new chapter the grind is getting bigger and bigger and as a new player you are discouraged to buy all the chapters, because they just increase the grind to get the perks you want.
With every new chapter we get 3 new perks for survivors and killers. YEAH!
But we are still limited to 4 perks per game and some perks directly counter some other perks.
How can we prevent that you have to pick specific perks only to counter the current meta-perks?
Shouldn't the perks be an alteration of your favorite play-style and not force others to take perks to counter yours?
How can we make the game less grindy and focus on an enjoyable gameplay?
Comments
Maybe give us an option for 1 out of 3, or even let us get 2 out of 5.
They're looking into options to reduce the grind. One of them (my personal favorite, which is why I'm mentioning it) is to remove perk tiers.
I'll be going by all sentences ending in a ?
I did once think of a new idea though...
As an example: Imagine that you buy Level 1 Enduring on Trapper.
Instead of that Perk randomly reappearing in a later Bloodweb as Enduring Level 2, it will move to a menu where you can see all Perks that aren't level 3 that The Trapper owns.
Here, you can level his Perks as you see fit.
These prices are still in Bloodpoints, but they're much more expensive now. (I can't think of right prices.)
Perks with a higher rarity will cost more as well, and Perks going from Level 2 to Level 3 will cost more as well.
Once a Perk is level 3, it will go away from the menu.
I know that this absolutely should NOT exist for Items, Add-ons & Offerings, as you can always buy the stuff you want that way without end.
I might be wrong but according to current system, to get all of the survivor perks for a single survivor, you have to earn 13 million bloodpoints to unlock every survivors' teachables and after that aproximately 6-7 mil bloodpoints to unlock them for one of your survivors.
Survivors are just skins so you don't need to get them for all of your them. However, killers are unique and you need to get perks for everyone.
Players should be able to get 2 perks in a bloodweb. In that way the grind would at least cut in half and even more since it is easier to get perks in early bloodwebs. Altering bloodwebs and the amount of bloodpoint is a bad idea because there would be an addon, offering imbalance.
Thank you.