A better reassurance change

So the devs cited the reason they changed reassurance was because it could be used to hold a player hostage on the hook forever.

What if instead of limiting its use, they instead made it so the survivor on the hook activates it.

When a survivor running the perk comes within 6 meters of the hook, the hooked survivor gains the ability to press the secondary active ability button. This will pause their hook timer and put the perk on cooldown for the survivor who has the perk equipped.

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