Solution to stop survivors from taking a game hostage
The AFK Crow mechanic is reworked to the following:
Each survivor has a personal 2 minute timer that decays while not downed or hooked. While in chase, running, doing a Conspicuous Action, or receiving a Conspicuous Action (eg, being healed), the timer is paused. If the killer is in 8m and not in chase, the timer decays at 50% speed. Recovering from the downed state or being unhooked restarts the timer.
If the timer fully decays, AFK Crows spawn and will not go away until chase starts, or 30 consecutive seconds of running or doing/receiving a Conspicuous Action happens.
Comments
Luckily behavior implemented a ground breaking "attack" mechanic that all killers can utilize. I know that it's a little controversial, but I think it will do the job when it comes to survivors taking the game hostage.
Have fun attacking survivors you can’t find because they actively break game rules to hide and refuse to participate in normal gameplay to hold the game hostage. Oh, and no crows, because they intentionally avoid it while refusing to repair. Maybe one day you’ll actually understand what you’re talking about.