Feedback to the Devlog changes
Here s my personal opinion on all the different changes:
Bloodweb price reduction
This is what i asked for a true grind reduction that also effects new players. Really good change.
Buffs to the unhook shield
Great change
Mettle of Man revert
Thank you for doing this, this perk is now useful again.
Changes to the reworked RPD
I havent seen these, I dont think they said how they changed it but at least it has been acknowledged that 2 god pallets reight next to each other in the main room was kind of really really bad.
Mastermind changes
These look good, would have to test how they feel to play as or against for a final opinion.
Reassurance changes
I HATE THIS. The reason for changing it "you can keep people hostage" so why not change it so you can't keep people hostage without nerfing it? You could've changed it so people can still try to unhook themselves in stage one and that very hard to miss skillchecks appear in hook stage 2 so people couldnt be held hostage and instead off themselves. This change makes this perk a lot worse. I hope this gets reverted and they just allow the survivor on hook to just off themselves if it s really that great of a concern. You could've also changed it so after you apply reassurance, for 10 seconds after the effect ends they cant be affected by reassurance again so the timer at least very slowly goes down. So many better ideas but instead you gut one of the best perk design in years.
Awakened Awareness nerf
... I wonder what killer caused this perk to be nerfed :) Surely it can't be that hard to just change Nurse's blink attacks into special attacks :) Stop balancing perks around Nurse, just nerf her already and balance perks around the game, not just one sigular killer
Low Profile "buff"
it is indeed a buff but the perk is still worthless
Better Than New change
this "value" is granted to activities that don't really matter. Should've just given repair speed buff like overzelous that disappears when getting injured. Kinda really worthless now.
Overall this gets a 7/10 from me simply because it looks like they actually started to listen to some feedback. The Node cost reduction alone gives this patch a huge plus. The Reassurance nerf and the awakened awareness nerf because nurse is absolutely broken but she wont get changes is what drags this rating down for me. Overall this patch will make the game better than it was before so the rating is still good but PLEASE do not kill reassurance. It ll be viable for SWF since they can coordinate but soloQ suffers again and cant really use it that well against campers.
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