Survivor Perks Buff ideas (With suggestions)

Common Tiers

Iron Will: When injured, grunts of pain was reduced by 50/75/100%. When Exhausted, the volume was increased by 25/50/75%.

  • (Note: Injured in 100% reduced sound. Exhaustion while injured will downgrade to 25% in tier 3.)


Open Handed: Open-Handed increases all Aura-reading ranges by 8/12/16 metres.

  • Increases the duration of all aura reading abilities by +3 seconds (Or 20%).


Windows of Opportunity: The Auras of Breakable Wall, Pallets, and Windows are revealed to you within 24/28/32 metres.

  • You vault obstacles 7% faster.


Streetwise: Increases the Efficiency of your Items by 20/25/30%.


Small Game: Receive an auditory warning upon looking in the direction of Totems in a 45 ° cone within 8/10/12 metres. Small Game has a cool-down of 14/12/10 seconds each time it activates. For each Dull or Hex Totem cleansed by any Player, Small Game gains 1 Token: Each Token decreases the Detection cone's angle by 5 °, down to a minimum of 20 °.

  • You Cleanse or Bless Totems 15% faster.


Self Care: Unlocks the Self-Care ability, allowing you to self-heal without needing a Med-Kit at 35/40/45% of the normal Healing speed.


Visionary: The Auras of Generators are revealed to you within 32 metres in the following:

  • Available Generators are displayed in Red Aura.
  • Blocked Generators are displayed in White Aura.

Each time a Generator is completed, Visionary is disabled for 20/18/16 seconds.

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