Finally a good "fix" to camping

From what I've seen (I don't play PTB's but I watch), this perk is a decent bandaid.

The one concern I've seen is so irrelevant that I don't see it happening very often but people are concerned that 3 people are going to get together and cycle their reassurances to hold someone hostage. While yes that would such, I don't see that happening often if at all.

The good the perk does heavily outweighs that. And the best part is that the people hurt by this the most are the HEAVY campers. The jerks who want to camp at 5 gens because "it's a strategy" (aka, they're boring and want an easy game). Providing more time for people to actually "just do gens" when someone is hard set on camping is a good thing for the overall health of the game

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