Outlier specific perk interactions

A while back, the devs reworked Slippery Meat and Small Game because they stated that they did not want perks to have particular interactions with killers. Flash forward to today, we still have Adrenaline waking up a survivor against Nightmare (Freddy), and Iron Maiden providing faster reloads (which I would constitute as different from a locker search) for Huntress and Trickster. Some perks are obviously going to synergize better with certain killers than others, but this is a benefit for an action only for Trickster and Huntress. And again with Adrenaline having an additional benefit only against Freddy.

Could we therefore either get the old effects of Slippery Meat and Small Game back, or uniformity in this line of thought by removing the above interactions?

Comments

  • @GoshJosh said:

    A while back, the devs reworked Slippery Meat and Small Game because they stated that they did not want perks to have particular interactions with killers. Flash forward to today, we still have Adrenaline waking up a survivor against Nightmare (Freddy), and Iron Maiden providing faster reloads (which I would constitute as different from a locker search) for Huntress and Trickster. Some perks are obviously going to synergize better with certain killers than others, but this is a benefit for an action only for Trickster and Huntress. And again with Adrenaline having an additional benefit only against Freddy.

    Could we therefore either get the old effects of Slippery Meat and Small Game back, or uniformity in this line of thought by removing the above interactions?

    Iron maiden is fine it does the same thing for everyone, it also makes the dredge locker perk work better.

    On adrenaline do they wake up and gain a health state or is waking up instead of the health state? If its instead its fine, if its both then it should be instead. I'll take an awake survivor over a healed survivor.

    What did they do to slippery meat?

  • Also could make This argument with calm spirit hard countering the screaming aspect of doctor

  • @kingcarl2012 said:

    https://forum.deadbydaylight.com/en/discussion/340467/outlier-specific-perk-interactions

    Iron maiden is fine it does the same thing for everyone, it also makes the dredge locker perk work better.

    On adrenaline do they wake up and gain a health state or is waking up instead of the health state? If its instead its fine, if its both then it should be instead. I'll take an awake survivor over a healed survivor.

    What did they do to slippery meat?

    Slippery meat used to apply it's effect for bear trap escapes to make it easier

  • @humanbeing1704 said:

    https://forum.deadbydaylight.com/en/discussion/comment/3126047#Comment_3126047

    Slippery meat used to apply it's effect for bear trap escapes to make it easier

    I wish i knew that i have always had the worst rng with bear traps, to this day im shocked if i get out on less than 4 struggles

  • Always disliked the fact that Adrenaline wakes you up, specifically because this interaction was not added for "thematic" reasons.

    It was added to nerf him even further.

  • @kingcarl2012 said:

    https://forum.deadbydaylight.com/en/discussion/comment/3126065#Comment_3126065

    I wish i knew that i have always had the worst rng with bear traps, to this day im shocked if i get out on less than 4 struggles

    74DA3ADA-B88D-46A7-A2BE-0D5B661B7D10.jpeg

    Here's what it was a 25% boost

  • @humanbeing1704 said:

    Also could make This argument with calm spirit hard countering the screaming aspect of doctor

    True, although a Doctor paying enough attention will see the madness level of a survivor increase - even if he doesn't hear the scream. But it's also part of why I think Calm Spirit should have a lengthy cooldown after blocking a scream or crow from being disturbed.