Suggestion for Head On and Smash hit
Hi I been playing DBD for long time now and I had very great time. As survivor I love to play with Deception, Quick & quiet and Head on. Before the changes my fourth perk was Iron will but since the nerf, I use Parental guidance now. It's no te same. It's a bit risky but it still working and making me laugh, but (there is always a but), I think Head on is a perk that should not be as an "exhaustion" perk. Head on as an exhaustion perk makes that you can't bully the killer with stuns every time which is great but doing that way you are making head on hard to use because there are better options with exhaustion perks. So this is what I come up with.
Head on: Remove exhaustion and make it as normal cooldown (40seconds like exhausted) and it will start at the end of the chase and like 3-5 seconds after ending the chase, making time for the killer to start the chase again before the cooldown starts. Another change that would be great (if you don't want to remove exhausted status), is giving haste effect after the stun, making that way this perk would look better in front of the other exhausted perk options.
So for Smash hit, if you remove the exhausted status from Head on and change Smash hit from stun with pallet to any stun it would be a nice combo, also it will work with DS, since the new DS only stun 3 seconds having this option can make both perk more used.
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