Reducing Grind for New Players

I propose several ideas to help reduce the grind for new players who have not benefited much at all from the recent changes:

  1. New accounts start with 1 million BP to spend and experiment as they like
  2. Bloodpoints earned are doubled (basically basekit Escape Cake/Survivor Pudding) until Devotion 1 to help facilitate early income.
  3. Generic perks are T3 on all characters for the side by default, so they have a selection of default perks to work with.
  4. A character’s own perks are always T3 on the character themselves, so they don’t have to grind to try out the T3 version of a character’s own perks.

Comments

  • At this point Behaviour needs to start bundling some characters and DLCs together in a Base Starter Edition that comes with its characters teachable perks already unlocked at Tier 1.

    Just something to help people get their foot in the door.