Reducing Grind for New Players
I propose several ideas to help reduce the grind for new players who have not benefited much at all from the recent changes:
- New accounts start with 1 million BP to spend and experiment as they like
- Bloodpoints earned are doubled (basically basekit Escape Cake/Survivor Pudding) until Devotion 1 to help facilitate early income.
- Generic perks are T3 on all characters for the side by default, so they have a selection of default perks to work with.
- A character’s own perks are always T3 on the character themselves, so they don’t have to grind to try out the T3 version of a character’s own perks.
Comments
At this point Behaviour needs to start bundling some characters and DLCs together in a Base Starter Edition that comes with its characters teachable perks already unlocked at Tier 1.
Just something to help people get their foot in the door.