Ideias for some changes after patch

I play as solo survivor and killer, so, i think should have some few changes for nice balance. We need this changes, but, maybe was too much, at the same point. The " solo survivors helps" mentioned in January in this year, maybe should goes live now with the news changes. So. i think.

Tanatophobia - This perk doesnt need a buff, 20% is a good reduction, because we have 10 more seconds already.

Decise strike - revert to 5 seconds, and give 50% reduction of all stuns on Enduring perk and not just on pallets, like was in the past.

Call of brine - just regression, doesnt need the information about whos working or not.

Prove thyself - Increase the gen speed to 17.5% or 20 instead 15%

I think killers is now good, but, for survivors looks like i little bit painful, SWF is fine, but solo survivors struggle more, or forget all this changes and just give us the "helps for solos" in the screen

Comments

  • They should also change the legacy P3 reward to be visible to other players.

  • im with you on the first three but prove doesnt need to be stronger because the patch wanted you to take longer to do gens. i think they should rethink the gens as a whole and come up with something interesting for the survs that keeps the reapairtime overall where it is but makes the gameplay more fun then just holding m1