Ideias for some changes after patch
I play as solo survivor and killer, so, i think should have some few changes for nice balance. We need this changes, but, maybe was too much, at the same point. The " solo survivors helps" mentioned in January in this year, maybe should goes live now with the news changes. So. i think.
Tanatophobia - This perk doesnt need a buff, 20% is a good reduction, because we have 10 more seconds already.
Decise strike - revert to 5 seconds, and give 50% reduction of all stuns on Enduring perk and not just on pallets, like was in the past.
Call of brine - just regression, doesnt need the information about whos working or not.
Prove thyself - Increase the gen speed to 17.5% or 20 instead 15%
I think killers is now good, but, for survivors looks like i little bit painful, SWF is fine, but solo survivors struggle more, or forget all this changes and just give us the "helps for solos" in the screen
Comments
They should also change the legacy P3 reward to be visible to other players.
im with you on the first three but prove doesnt need to be stronger because the patch wanted you to take longer to do gens. i think they should rethink the gens as a whole and come up with something interesting for the survs that keeps the reapairtime overall where it is but makes the gameplay more fun then just holding m1