Give us a new Chain Purchase Mechanic

The Current Problem

  • Going through the entire Bloodweb is a complete hassle for players. Each player has to click on an individual node of a Bloodweb in order to collect that item, causing players to go through a tedious amount of work just in order to get the items which they desire.

The Solution: Chain Purchasing

  • Chain Purchasing is a two-in-one mechanic to make it easier for players to get the items in which they desire off of a Bloodweb with less hassle.
  • The first part of the Chain Purchase is the Auto-Buy function, which is a function that lets players automatically buy an entire Bloodweb at a specific cost.
    • At levels 1 through 9, Auto-Buy will completely purchase a Bloodweb at the same cost it normally would be to buy all of the items on it.
    • At level 10 and onward, Auto-Buy will randomly purchase as much Bloodweb items as possible at a fixed price that raises until level 30. This could lead into you getting the items you desire, or not.
    • Auto-Buy will randomly select nodes to purchase when used on Level 10 and onward. If you do not desire these nodes, then when the prompt asks if you "want to purchase the Bloodweb", you can simply press "No" and re-roll for another, more favorable randomized selection of nodes.
    • To automatically buy, press the center of a non-Prestige Bloodweb.
  • The second part of the Chain Purchase is the Link function, which is the ability to purchase an entire Bloodweb Link at the same price as all Bloodweb nodes combined.
    • When purchasing a Bloodweb Link, you need to click on the last known Bloodweb node on a chain to activate the mechanic. Upon doing so, the Bloodweb will start purchasing each node with a single click so long as you continuously hold down the button to purchase the link.

Additional Changes

  • Purchasing a Bloodweb node is now 50% faster, in order to give players faster rates of purchasing items and getting into more Bloodwebs.
  • Purchasing a Gift from a Bloodweb no longer prompts a message that you need to click in order to progress through the Bloodwebs. Instead, it will pop up on the top of the Bloodweb and disappear after 5 seconds.

This would easily be the single best mechanic that could possibly be introduced into the game. If you want to reduce the grind for players in a very meaningful way, make it so that players don't take ages to actually get the items that they want. It would take time to make, but it would be better than the system we currently have.

Comments

  • anything that speeds up buying stuff

    dont forget to decrease the time it takes the entity to take nodes

  • I usually have a habit of spending my bloodpoints when i'm close to the bloodpoint cap

    I dread the release of the mid-chapter because spending 2 million bloodpoints in the current system will take at least 10 minutes of point-and-click gameplay.

    At least make it so that buying a node is instantaneous instead of having to hold down for half a second.