Unfair skill checks should go already!!
What I mean by this is, regular skill checks that appear at the same time as you get off a gen or interrupt a healing action. You cannot do anything about this. By the time you realize a skill check has appeared, you've already made a noise notification, lost some % on your medkit, so you won't be able to fully heal yourself with it (if it has 16 charges).
What I am suggesting is not removing those skill checks. What I am suggesting is make those skill checks behave like Overcharge skill checks. As in, If I get off a gen, and at that same milisecond a skill check procs, let the skill check continue, so I have a chance of hitting it (or missing it). Don't make the skill check automatically fail. It is so incredibly annoying and frustrating. To lose a portion of a medkit, to notify the killer, not because of my incompetence, but due to a bad game mechanic design.
Skill checks should always be fair. Overcharge, Opression, Huntress Lullaby are fair. Even DS is fair in theory. But that's another story. Failing a skill check because of the unfortunate timing, and there was nothing you could do, is really unfair and makes the game frustrating. If I fail a skill check because I wasn't paying enough attention, good! That's an intended game mechanic, and should require my skill and attention.
But skill checks that I cannot do anything about, that make me lose my medkit charges, and also notify the killer of my location and/or which gen is being worked on, are absurd. Overcharge is fair, the skill check continues even if I let off of the gen. I can still fail it, but then that's due to me. PLEASE make the regular skill checks behave like this as well! Give us a fair chance to hit them, or fail them. Failing them is okay, as long as it's fair, and there was an option to hit them.
Comments
I'm totally for this.
Some time ago I lost a match due to this type of skillcheck.
It was vs Twins, they had maybe 2 hooks by the time we had 4 gens done and the last was on 90%. I was soloq and worked with another mate on this last Gen. At around 95% the killer came and I let go so they would not grab me (i feared that the other survivor would not be able to finish it in time since she was injured). Guess what. I got one of these stupid skillchecks and after that everything fell apart. Twins slugged and no one had Unbreakable and so the killer got a 4k.
This is how unfair they are.
Yes, completely agreed!
Those way too annoying and frustrating, and they obviously already have the means to fix it!
Yeah, these skill checks are not about a player's skill or planning. They are simply just random and unfair. There is no way to counter them, and they can turn the match quite a lot in the favor of the killer, even cost you the entire match. Overcharge already deals with this successfully, the should be easily fixable!!