Thrilling Tremors and Claustrophobia should block pallets too

The buff is simple.

With Thrilling Tremors you can counter the pallet stun save.

With Claustrophobia you can create a dangerous situation, even on The Game map (aka pallet city)

Comments

  • Claustrophobia sure, but why Thrilling? Nothing to do with vaults or chases.

    If anything this should apply to something like Crowd Control.

  • @Seraphor said:

    Claustrophobia sure, but why Thrilling? Nothing to do with vaults or chases.

    If anything this should apply to something like Crowd Control.

    Practically thrilling would allow a killer to pick up a survivor under a pallet more safely. Thrilling works as an "information" perk and blocking generators while charging the survivor. I think it would be a good idea if it also protected from pallet safe.

  • @Dreadnight said:

    https://forum.deadbydaylight.com/en/discussion/comment/3045554#Comment_3045554

    Practically thrilling would allow a killer to pick up a survivor under a pallet more safely. Thrilling works as an "information" perk and blocking generators while charging the survivor. I think it would be a good idea if it also protected from pallet safe.

    Still seems like putting too many effects on one perk. Like you said, Thrilling is a info perk, and a slowdown perk, it doesn't need to also be a pallet blocking perk.

  • @[Deleted User] said:

    You can counter the pallet save by simply looking around corners before picking up. If a team is that dedicated, then just down the others who are around.

    That's like saying there's no use for Spies because I can just look around for crows, or there's no use for Lightborn because I can look around before I pick up, if you don't want the guarantee don't run the perk.

    If there's a perk to nullify flashlight saves why not have a perk that nullifies pallet saves? Furthermore, the couple seconds the killer saves by not having to worry about saves is very valuable to the killer. If you get 12 hooks+12 downs, and you look around for five seconds after six of the downs, you've burned 30 seconds on looking for savers that you could have spent getting into chases. I've lost plenty of games by less than 30 seconds, in those games Lightborn + buffed Thrilling Tremors could have been a very powerful combo. Also, that 30 seconds is assuming that none of the saves are actually succesful, the time savings you would get from stopping a successful save would make the combo even more valuble than just the 30 seconds saved looking around.

  • @Seraphor said:

    https://forum.deadbydaylight.com/en/discussion/comment/3045606#Comment_3045606

    Still seems like putting too many effects on one perk. Like you said, Thrilling is a info perk, and a slowdown perk, it doesn't need to also be a pallet blocking perk.

    True, but I would actually like a perk that blocks pallets for a couple seconds while picking up a survivor, or a perk that just nullifies pallet saves silently like Lightborn.

  • @tofurkey_jerky said:

    https://forum.deadbydaylight.com/en/discussion/comment/3045617#Comment_3045617

    True, but I would actually like a perk that blocks pallets for a couple seconds while picking up a survivor, or a perk that just nullifies pallet saves silently like Lightborn.

    That would fit Mad Grit or any other carry perk. Thrilling is a gen info perk and it does its job fine.

  • @Milo said:

    https://forum.deadbydaylight.com/en/discussion/comment/3045646#Comment_3045646

    That would fit Mad Grit or any other carry perk. Thrilling is a gen info perk and it does its job fine.


    Thrilling Tremors doesn't measure up to other info perks, and its "slowdown" is highly questionable. Its a perk with a lot of counters.

    Mad grit or other carry perks dont counter palet safe.

  • @Dreadnight said:

    https://forum.deadbydaylight.com/en/discussion/comment/3045660#Comment_3045660

    Thrilling Tremors doesn't measure up to other info perks, and its "slowdown" is highly questionable. Its a perk with a lot of counters.

    Mad grit or other carry perks dont counter palet safe.

    Why doesn't it? The only thing really holding it back is 60sec cd (could be 40). Otherwise it's fine? It's not meant for slowdown. It's for info.

    Im saying Mad Grit or any other carry esq perk (Agitation or even a new perk) should do your suggestion.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/3045644#Comment_3045644

    Lightborn has so much more use than just flashlight saves though. It nullifies blinds while you’re vaulting or breaking pallets, for example. And even better yet, you can look away from the beam to trick survivors into thinking they almost got the save and to keep trying.

    And it really isn’t the same as saying “just do x instead of using y”, because in your example, you brought up Spies. The perk serves its purpose and is pretty strong on stealth killers. Thrilling tremors doesn’t even work the way you want it to, so the comparison doesn’t make sense.

    If survivors are circling around a pallet for a save, then they’re not doing gens and there’s opportunity for you to down more of them, that’s what I’m telling you. Not every single down you get is on a pallet so there’s no way you’re wasting at least 30 seconds per game looking for pallet savers.

    Why isn't the spies comparison good? A perk that you might get no value out of depending on how the survivors and you play vs another perk that might get no value depending on how the survivors and you play. That's the comparison I was making. You can come up with a comparison that fits that bill if you want.

    As for the 30 seconds, that was arbitrary. How much time would one or two pallet stuns next to a good structure cost you? Replace the number with that. I still think the perk would be good to pick against a suspected bully squad. Same as Lightborn. I also think it would give killers who are bad at avoiding pallet stuns some peace of mind, just like Lightborn.

    Sometimes it's pretty clear that you're in a bully squad lobby, and I would like to have an anti pallet stun perk available to me for an anti-bully build.