DH bodyshove
So.. I get that Survivors should be able to get away from killers when they swing. So going through them is okay after the swing animation. That they have an imune frame in DH is fine too.. but
Can we do something about Displacing a killer for survivor priority when they deadhard against a solid wall/object/otherperson to prevent the whole 'Killer is bodyblocked cuz they dead harded between them and the injured one' I do not like being tethered away because someone half my weight decided to crowd me.
It makes sense to a point gameplay wise.. How bout a check to see if there was room for the person to stop there rather than moving killer away so they can stop there.
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