Survivors aren’t healing while playing against the legion
The whole deep wounds mechanic has rendered healing pointless, as survivors have no reason to heal when the first strike puts them in the same state ragardless if they were already injured or not.
Perhaps being frenzy struck while injured should result in a faster bleed timer?
Or maybe the bleee bar only halts instead of resetting if you mend? Requiring you to heal all the way to refill it?
Perhaps being frenzy struck while injured should result in a faster bleed timer?
Or maybe the bleee bar only halts instead of resetting if you mend? Requiring you to heal all the way to refill it?
Comments
It shouldnt halt.
That's it.
The legion attack shouldn't immediatly put someone in deep wound.
Frenzy shouldn't end after you hit a Survivor with Deep Wound. Frenzy should end when you hit the same survivor twice during the same Frenzy.
What this means is that, yes you'll get the same double-stun on the first Frenzy as it is now, but the second time you activate Frenzy on them you'll be able to hit them twice and down them via the depletion of the bleed out timer.
why are these posts still happening... everyone figured this out playing 2 games against legion, that's why no one is on the ptb.