Iron Will Rework suggestion (making it an activate able):
Hi my suggestion for Iron will to make it be in line with other perks of its category, all have a prequisite to activate (healing, being unhooked, stunning) So I thought giving Iron WIll something similliar would be healthy for the game for both sides and give it fun interactions.
My suggestion is to make it an activate-able perk on a cooldown, silencing your grunts and breath for a duration by holding your breath for 10-15 seconds on a 30 second CD or so (maybe activate it on crouching?). This would allow killers to identify what perk it is, and also allow both sides to interact and adapt accordingly using it (such as using it against spirits phase walk and possibly make it silence sounds of infection too).
The alternative is to only make it work while staying still and crouching making it a perk for players who wish to hide.
What do you think? It means it can't be used in a chase but gives the survivors the tools to face against killers they may have difficulties with without taking all interaction audio wise from the killer.
Comments