Shattered Hope needs change!!

This was a perk made solely to counter boon totems. In my opinion, it would have been better that you made the boon totems have a cooldown, or a limited time use/range. If you still do that, you could do away with this perk.

Anyway, if you plan to keep Shattered Hope, it needs changes, imo. Several matches I brought this perk and no-one ever booned! It's a wasted perk slot. The only incentive to bring this perk is to counter potential boon totems. You could be bringing some other perk that's fun, rather than this one, whose only role is to prevent something that likely won't happen.

My suggestion for the buff would be: let killers be able to destroy dull totems as well! So even if no-one ever boons, you could still use this with Hex: Pentimento, to guarantee Pentimento value. Also, destroying totems would counter any use of Overzealous, Inner Healing or Clairvoyance. This overall would be a much richer use of Shattered Hope.

Optionally, you could let Shattered Hope reveal totems to the killer at a certain distance (dull and/or boon), OR you could add this function to Zanshin Tactics.


What are your thoughts on this perk and potential buffs/changes?

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