Last Community Challenge

Has anyone noticed how the last community challenge seems to be the slowest challenge in numbers so far? We could easily get this done quickly if we all farmed the 16 hooks per game, plus think of the bloodpoints. Let's smash this community challenge like the rest :D

Comments

  • 16 hook between the people playing - i.e killers 8 and 2 unhooks each survivor

  • @MsCaits said:

    Has anyone noticed how the last community challenge seems to be the slowest challenge in numbers so far? We could easily get this done quickly if we all farmed the 16 hooks per game, plus think of the bloodpoints. Let's smash this community challenge like the rest :D

    Wouldn't that be boring as hell? I get it faming every once in a while, but every game seems a bit too much. Especially if one side doesn't care at all about it.

  • totally get that yeah but think the bloodpoints, can still make it fun have chases, mind games 1v1 at shake etc just let everyone unhook and live. I totally get your opinion too.

  • also if we do the maths on this 2,750,000 with 10 contributions each will mean 275,000 players doing it. steam is peaking at 85kish so is this even do-able?

  • Last challenges went pretty quickly imo.

    It is not only steam. I think tomorrow it is done.

  • @MsCaits said:

    also if we do the maths on this 2,750,000 with 10 contributions each will mean 275,000 players doing it. steam is peaking at 85kish so is this even do-able?

    The other challenges worked out at 275,000 and 250,000, so yeah, it's just doable if everyone who has played continues to play.

    My guess is Steams 85k, a handful on epic, leaves anout 160k between the 3 consoles, which isn't unreasonable.

  • but how many people are still playing and not uninstalled. Some people come back to just get the event items then stop playing again that's why the player base went up and the last few days have dropped. Be interesting to see how long this takes.