Fixing Tricksters recoil with MS paint
Trickster has an issue on console where his recoil is unreasonably hard to control due to it's random nature. The 2 firing points do not help him with this and sometimes can be a disadvantage. So it would be great to see the recoil be changed to something like this:
Yes I did use comic sans.
The first recoil kick from the second blade throw would have to be significantly less than the rest of the deviations to keep the throwing centralised.
I want to stop missing blades purely because the random recoil decided to shove my aim over to left somewhere. Making his recoil not random would help a lot.

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